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 Injustice: Gods Among Us

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Alisassy
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PostSubject: Injustice: Gods Among Us   May 31st 2012, 4:07 pm

The vid will probably be taken down since its being saved for E3 i imagine, but here gorls.



And it looks insanely poop. MKvDC 2 anyone? Sleep

Go in!

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PostSubject: Re: Injustice: Gods Among Us   May 31st 2012, 5:03 pm

I threw up in my mouth.

pig

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PostSubject: Re: Injustice: Gods Among Us   June 1st 2012, 2:39 pm

Don't rule it out just yet.
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PostSubject: Re: Injustice: Gods Among Us   June 1st 2012, 10:55 pm

Too late, already did. Oop.

I mean this trailer really shouldn't have had any gameplay footage. Thats what ruins it. Right now it looks like a dumb sequel to MKvDC and if it really isn't and gamepla is goin to be different, they shoulda waited until they had more to show to get that point across.

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PostSubject: Re: Injustice: Gods Among Us   June 1st 2012, 11:12 pm

It's 2D not 3D tho so that already makes it way better plus this lacks MK elements meaning they most likely will have new ideas..I have faith in Netherrealm, I mean MK9 was great and they can do 2D well.
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PostSubject: Re: Injustice: Gods Among Us   June 4th 2012, 1:11 am

I saw it, I wonder what it'll be like, because the first thing people will do is compare it to MK, so I want to know what they'll do to make it stand out.

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PostSubject: Re: Injustice: Gods Among Us   June 12th 2012, 9:06 pm

Lots of stuff so far, my favourite part is simple...No block button!

Netherrealm...

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PostSubject: Re: Injustice: Gods Among Us   June 12th 2012, 9:24 pm

And it only took them 9 games to learn


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PostSubject: Re: Injustice: Gods Among Us   July 11th 2012, 11:29 pm

Nightwing and Cyborg have been added to the roster

From SRK

Quote :
We had a chance to play with both characters, which have
very different fighting styles. Nightwing is primarily weapons-based,
wielding a staff that has a extended reach for sweeping and poking
attacks. He’s also noticeably nimbler than other fighters and can leap
out of danger when backed into a corner.

Nightwing’s staff can be split in two by pressing the special button —
B on an Xbox 360 controller — increasing his speed and jump height, but
decreasing his range. Nightwing’s weapon stance change opens up a new
set of attacks and special moves for the character

Cyborg’s fighting style includes a series of powerful hand-to-hand
attacks complemented with long-range attacks: lasers, fireballs and
missile strikes. Using the game’s mechanic of high, mid and low attacks,
Cyborg can launch missiles straight into the air, shoot fireballs
forward and emit energy blasts at an opponent’s feet.

Cyborg’s special — again, with the Xbox 360 controller’s B button —
is a health regenerating move, ensuring that opponents must stay
offensive when fighting him. His charged up super move consists of a
hefty, oversized punch followed by a screen-filling energy blast a la
Iron Man’s super move from Marvel vs. Capcom 2.

The game surely won't be that bad, this sounds interesting at least.
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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 1:32 am

Catwoman? phoneweeps

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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 5:37 am

BoscaBat wrote:
Nightwing and Cyborg have been added to the roster

From SRK

Quote :
We had a chance to play with both characters, which have
very different fighting styles. Nightwing is primarily weapons-based,
wielding a staff that has a extended reach for sweeping and poking
attacks. He’s also noticeably nimbler than other fighters and can leap
out of danger when backed into a corner.

Nightwing’s staff can be split in two by pressing the special button —
B on an Xbox 360 controller — increasing his speed and jump height, but
decreasing his range. Nightwing’s weapon stance change opens up a new
set of attacks and special moves for the character

Cyborg’s fighting style includes a series of powerful hand-to-hand
attacks complemented with long-range attacks: lasers, fireballs and
missile strikes. Using the game’s mechanic of high, mid and low attacks,
Cyborg can launch missiles straight into the air, shoot fireballs
forward and emit energy blasts at an opponent’s feet.

Cyborg’s special — again, with the Xbox 360 controller’s B button
is a health regenerating move, ensuring that opponents must stay
offensive when fighting him. His charged up super move consists of a
hefty, oversized punch followed by a screen-filling energy blast a la
Iron Man’s super move from Marvel vs. Capcom 2.

The game surely won't be that bad, this sounds interesting at least.

Ah so they are using teen titans... lets hope Beast Boy and Terra still make it in

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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 9:45 am

MK is a 2.5D fighter and if this game plays like it then idk, not really here for this until i see more.

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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 9:53 am

So far it really is just MK with stage gimmicks... Still not gonna buy this game for now

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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 9:59 am

DC can't make fighters it seems and should stop trying, they can't even make a MMO decent.

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PostSubject: Re: Injustice: Gods Among Us   July 12th 2012, 10:02 am

This is NRS though... I don't think DC is actually involved with the development process.

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