Tekken 7 Stages

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Re: Tekken 7 Stages

Post by Delayne on February 7th 2015, 10:50 pm

I am 100% for any type of Mall location. Those were some of my fave stages in T4 bc I love stages that are relatable to real life locations. That's why I believe T4 visually had the best stages.

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Re: Tekken 7 Stages

Post by Alisassy on February 8th 2015, 10:07 am

My faves in T4 were Rooftop, Statue and HonMaru (which they already butchered but i mean it was destroyed so how is it HonMaru? We just guess it is? idk)

I would love a Mall type stage to come back, with the new stage breaks they could easily make it interestin

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Re: Tekken 7 Stages

Post by CFW on March 17th 2015, 11:19 pm

Updated with the actual stage names

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Re: Tekken 7 Stages

Post by Ace on May 12th 2015, 7:12 am

So the only returning stage so far is Dragons Nest?

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Re: Tekken 7 Stages

Post by Alisassy on May 12th 2015, 6:22 pm

I think this is the first canon game to have done a returning stage. I'm surprised tbh.

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Re: Tekken 7 Stages

Post by CFW on May 12th 2015, 6:44 pm

I'm annoyed at the fact that there haven't been any hints at new stages yet

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Re: Tekken 7 Stages

Post by Alisassy on May 12th 2015, 7:24 pm

As much as I need more stages, I'd rather they focus on the characters and custom tbh

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Re: Tekken 7 Stages

Post by CFW on February 19th 2016, 2:03 pm

The stages look so good in FR I don't have any complaints...

Well... one. 

There needs to be more stages.

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Re: Tekken 7 Stages

Post by CFW on January 15th 2017, 4:42 pm

So newer stages so far are that day care stage, the cliff stage, and the Claudio stage. 

I rrrreeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaallllllly want a stage like this where it's just people huddled around cheering/watching yall fight!




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Re: Tekken 7 Stages

Post by Via Purifico on April 1st 2017, 2:48 am

Stages so far. 
1. Mishima Dojo
2. Forgotten Realm
3. Jungle Outpost
4. Arctic Snowfall
5. Twilight Conflict
6. Dragon's Nest
7. Souq
8. Devil's Pit
9. Mishima Building
10. Abandoned Temple
11. Duomo di Sirio
12. Arena
13. Brimstone & Fire
14. Precipice of Fate
15. G Corp Helipad
16. Kinder Gym
17. Infinite Azure
18. Geometric Plane
19. Violet Systems


Last edited by Via Purifico on April 1st 2017, 2:40 pm; edited 1 time in total

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Re: Tekken 7 Stages

Post by Alisassy on April 1st 2017, 9:58 am

Ya got Violet Systems twice. I assume one should be the new G Corp helipad stage.

Im hoping Brimstone & Fire is an infinite stage, cause we only got two. I dont count Devils Pit since first 2/3 rounds will have walls

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Re: Tekken 7 Stages

Post by GBI on April 1st 2017, 12:04 pm

https://twitter.com/Yellow_Motion/status/847785646068568064

It's not an infinite stage. :/

I'm fascinated by the Geometric Plane stage. It's so beautiful and the music seems to be good for a change ...
But I need a Chinese stage. TTT2 Yun was perfect, especially the music. wooparty
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Re: Tekken 7 Stages

Post by Via Purifico on April 1st 2017, 2:40 pm

Thanks for finding the error, I was copying and pasting.

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Re: Tekken 7 Stages

Post by Via Purifico on April 2nd 2017, 8:32 am

It appears G Corp helipad (night) counts as its own stage... 

I seriously hope not cause if true they might be running out of ideas for these stages but 19 is enough original stages already so i'm cool. 

I didn't expect that many to begin with.

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Re: Tekken 7 Stages

Post by Alisassy on April 2nd 2017, 9:40 am

I'll live with it, provided they have different music. Always wanted stage variations ever since DR treated us to them. And as you said, there is already plenty of stages available as is. Just needs more infinite stages. 2 is a poor number.

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Re: Tekken 7 Stages

Post by Via Purifico on April 2nd 2017, 8:06 pm

I agree there needs to be more infinite stages, it feels like they are being phased out by each entry.

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Re: Tekken 7 Stages

Post by Bosca on April 2nd 2017, 9:48 pm

Did you all see this fan theory with Infinite Azure? It's a reach, but it would hilarious if it ended up happening. 

Spoiler:
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Re: Tekken 7 Stages

Post by Alisassy on April 2nd 2017, 10:17 pm

Nnnn what a mess

And ugh, that stage annoys me. Why can't their feet be in the water just a little bit? It looks so off

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Re: Tekken 7 Stages

Post by Via Purifico on April 2nd 2017, 10:20 pm

A reach so big they need to see a doctor for their sprained arm. 

They could have made Jun relevant by giving her Claudio's role not to mention Harada loves to pull data whenever it's convenient so I doubt it.

And yes, the suspension of disbelief is lost on them when thinking that stage is acceptable.

Overall it's nice but the standing on water is weird.

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Re: Tekken 7 Stages

Post by CFW on April 3rd 2017, 12:25 am

Somebody said it could be based on Bolivia's Salt Flats.

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Re: Tekken 7 Stages

Post by Delayne on April 3rd 2017, 2:09 am

Yeah its very Bolivian Salt Flats tbh. If that is the case I love it because its such a weird and random concept never before seen in a fighting game and they made it look so dreamy and beautiful.


Also I'm not too concerned with stage variations but I would appreciate the Jungle Outpost stage without the urine filter.

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Re: Tekken 7 Stages

Post by Via Purifico on April 3rd 2017, 2:17 am

Okaaay I can deal with that then.

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Re: Tekken 7 Stages

Post by CFW on April 3rd 2017, 6:38 am

Also no offence but Panda and Kuma being separate is dumb when I saw they had the same intro animation I was v annoyed.

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Re: Tekken 7 Stages

Post by Alisassy on April 3rd 2017, 12:29 pm

I get the inspiration but their feet still in the water a lil bit. And the water surface looks to be a lot deeper with its ripples than the bolivian salt flats.

Dont get me wrong i love this concept, execution just missed the mark, and considering the concept it is very jarring. Maybe it'll look better when i have it in my hands

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Re: Tekken 7 Stages

Post by Delayne on April 3rd 2017, 12:42 pm

Kii yeah that was very awkward in the stream they were trynna talk about the intros and they said something along the lines of "aw Kuma's rolling up to the scene!!" and then Panda did the same exact thing and they were just like "...and so is Panda!"
deadbanana

But yeah they truly didn't need to be separate slots. Hopefully the reasoning behind it is to just fill up the entire top row meaning we are getting 4 more characters lmao.

@Emmett tru it does look like it'd be a lot deeper and I'm sure that's what is throwing a lot of people off. I still would've assumed they were magically on top of the ocean without the salt flats explanation. I think they needed to make the surface show the reflections of the fighters and the sky more. Also when the fighters hit the ground there should be less of a massive water splashing effect. It was their first time showing it off so hopefully it could still be a work in progress.

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Re: Tekken 7 Stages

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