SOULCALIBUR VI Hype Train!

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SOULCALIBUR VI Hype Train!

Post by CFW on December 8th 2017, 1:49 am

Release date: 2018
Platform: PS4, XBox 1, PC

Discuss  mwah mwah mwah


Last edited by CFW on January 28th 2018, 2:38 pm; edited 1 time in total

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Re: SOULCALIBUR VI Hype Train!

Post by CFW on December 8th 2017, 1:49 am

i feel the lord in this chilis tonight

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Re: SOULCALIBUR VI Hype Train!

Post by Alisassy on December 10th 2017, 8:52 am

I can't wait to put loads of time into a custom character and have them be reduced to their panties in 20 seconds. But ya i need to know more, i need to nerd out on some story deets and other characters

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Re: SOULCALIBUR VI Hype Train!

Post by Delayne on December 10th 2017, 12:42 pm

@Alisassy wrote:I can't wait to put loads of time into a custom character and have them be reduced to their panties in 20 seconds.

I just need Seong Mi-Na, Setsuka, and Viola.
Alexz

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Re: SOULCALIBUR VI Hype Train!

Post by CFW on January 28th 2018, 3:10 pm

Rounding up all the info I can from 8WayRun!!!!!!!!!!!!!!!!!!!!!!!

Story: The game will take place a year before the first Soulcalibur and focus on events from SC1-SC3. It could possibly be like a MK9 type reboot story.

Gameplay: 

Originally, they wanted to incorporate a type of moveset switch mechanic (like MKX), but they just couldn't get it right so they went on hiatus for a while until the current producer, Motohiro Okubo took over. 

Meter Management is back. It currently only is required for Critical Edges and Soul Charge.

Soul Charge (4A+B+K or back A+B+K) is returning, but this time is more like a V-trigger from SFV. It's seemingly different for everybody. It gives them access to certain moves. One bar of meter is required, because it drains a full bar for about 10 seconds. Also stops time.

Critical Edges (A+B+K) return. Requires one bar of meter to perform. If it kills it triggers the character to say something at the end.

Reversal Edge (B+G) is the new mechanic, it's built for newer players. It's like a rock/paper/scissors clash mechanic that is easily avoidable. No meter is required and can be activated at any time. Guard Break moves are said to beat them. A (vertical) > K (kick) > B (horizontal). Can also block, backdash, and sidestep. 

Throws are all moved to the A+G input to compensate for the inclusion of RE.

Guard Impacts no longer require meter and currently can be used against lows, mids, highs, and throws. Whiffing a GI can deplete your guard crush gauge. 

Movement feels much more similar to SC1 and SC2. 

Strings like BBB and AAA from SC1 returns. 

Characters: 6 characters have been revealed so far. 

Returning: Mitsurugi, Sophitia, Nightmare, Xianghua, Kilik

New: Grøh

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Re: SOULCALIBUR VI Hype Train!

Post by CFW on February 8th 2018, 12:18 pm

Father Okubo will be at an event on the 11th of this month and they'll have a stage with SC6 with the devs vs the top SCV Japanese players. It's gonna be Japanese only but I'll post is there's more info on a stream or something. 

I think it's gonna be the same build from Evo Japan

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Re: SOULCALIBUR VI Hype Train!

Post by Delayne on February 10th 2018, 8:41 pm

I really want some more reveals but I kinda doubt it since the last one was so recent. I'm ready for them to show off Ivy and Taki.

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Re: SOULCALIBUR VI Hype Train!

Post by CFW on February 10th 2018, 8:50 pm

None of the tournament organizers said that SC6 was gonna be a StrontStyle 6 which is a Tekken-centric tournament. Who do that? lmao.

I'll post vids if they show up.

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Re: SOULCALIBUR VI Hype Train!

Post by CFW on February 11th 2018, 12:20 pm

Okay! Shining Decopon and Oosaka are both working on the game. That's interesting. 

Here are some vids.






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